Any one know where i can download a save game editor? January 26. The 2003 Troika RPG Temple of Elemental Evil was not great. That it been aware of WorldEd's presence in the game 'for some time,' but kept. Board game, author Empire of the Petal Throne, copy-editor Lankhmar board game, editor/developer Temple of Elemental Evil, play-tester Don't Give up The Ship, play-tester Tractics, play-tester Battle of the Five Armies board game, play-tester Column, Line and Square, play-tester Fight in the Skies board game, play-tester Warriors of Mars.
Howdy ho folks!The last few updates to Temple+ have brought us to version 1.0.49. It was originally scheduled for release on the anniversary of Temple+'s release, but real life kind of got in the way so now it's closer to ToEE's 15th anniversary. Oh well!For those who are new, a quick recap:)Temple+ is an engine enhancement and bugfixes mod for ToEE. It is based on a code hooking platform, which enables us to replace parts of ToEE's original C code without having to recreate the engine from scratch. This has allowed us to do things that have never before been possible with ToEE modding, such as fixing many old and stubborn hardcoded bugs, improving the UI, enhancing the core pathfinding algorithm, adding new Character Classes, and much much more.Temple+ now features:.
9 new character classes. 20 new feats. Over 30 UI improvements. Upgrade to DX11, support for higher resolutions and custom fonts.
Improved Pathfinding and AI. Over 10 new 'House Rules' customization options.
Over 100 bugfixes. Vastly expanded moddabilitySo what's new? Since the last update here on ModDB, we've added 2 new character classes for you to enjoy: The Favored Soul and the Arcane Archer. Favored Soul also happens to be the first new Base Class, i.e.
A class that you can pick at character creation, as opposed to the late-game Prestige Classes. And as before, the added infrastructure to do that is now available to modders as well:). Arcane Archer in action, about to launch a Cone spell using the Imbue Arrow abilityThose familiar with D&D materia know that Favored Soul is a Non-Core class - it is sourced from the Complete Divine supplement. As such you'll need to enable it from the configuration menu, under House Rules - Non-Core Materials.By enabling Non-Core materials, you'll also have access to 3 new feats we've added following fan requests: Melee Weapon Mastery, Rapid Metamagic and Practiced Spellcaster. These should nicely enhance your high level bashers, natural spellcasters and theurge-type classes, respectively.Another spiffy new feature we've added is. The Dungeon Master! By enabling the DM in the T+ configuration menu, you'll be able to toughen up encounters on the fly by spawning new mobs and by editing existing ones.
This includes changing stats, adding class levels, spells, feats, and AI type. As the DM feature evolves, these will happen automatically based on the type of DM personality, which may well include some sadistic bastards.
The new Dungeon Master feature allows you to spawn creatures and edit them to your likingThat's not all though - if you're up for a challenge, check out the new option for importing Rival Parties! Yeah, dishing it out on some hapless bugbears, anyone can do that, but let's see you pick on someone your own size, eh?To that end, the AI also got a little lovin' this release: it will now sensibly use 5' steps - e.g. To take advantage of Full Attacks if the target is just out of range. It will also sensibly forego 5' stepping away from low threat critters - Balors shouldn't back away from something out of Summon Monster I. The inner workings of mobs alerting their comrades to join fights also got an overhaul - the engine will now be able to alert AIs around corners, and even through closed doors if you choose to enable the new 'Alert AI Across Rooms' Houserule option.For all the potential modders out there, the abovementioned feats also showcase the new scripting capabilities we've added for defining feats, sub-feats, modifying action costs, and a bunch more under-the-hood stuff you might have dreamed about;)On that note, a number of folks have shown some interest in adding new spells. As a result of the back-and-forth with them, Temple+ now sports vastly improved support for 3rd party additions to many core game files (such as the infamous protos.tab). This is accomplished through 'extender' files placed in the appropriate folders.
Sadly none of the would-be spell modders carried through with it - modding is tough business, eh? - but the infrastructure is there for anyone who might be interested in pursuing it!Winston Schnozwick's Psi mod unfortunately suffered a similar fate as the spell mods, but everything he's done still remains publicly available at if anyone wants to pick up where he left.But enough gloom:)The often requested ability to have multiple portrait packs is finally here, once again using the extender files approach.
For the common user, we're going to release.dat files versions of the Co8 portrait packs which you'll just place in your ToEE folder! This also makes it easier to add your own portraits without conflicting with other portrait packs. See this for more info. Character Portraits have been made modular - you can now add several portrait packs without worrying about file compatibilityDownload converted Co8 portrait packsWe also have for you more configuration options, including Fast Sneak Animations, Cursor Lock in Windowed Mode, and lax rules options for loosening alignment restrictions, multiclass XP penalties, and crafting items without the spell requirements.Besides that, a slew of fixes were made, including the infamous Infinite AoO bug with Invisibility Sphere / Greater Invisibility / Sleet Storm. This has also allowed us to restore Sleet Storm to its former glory! We also had to fix some of our own messups.cough cough., but hey, you can't make an omelette without breaking a few eggs.
Along the way we've also added some necessary polish for the new stuff, including help entries for the new classes in the in-game wiki.What's next on the horizon? Well, first of all, we must confess that large updates will take more time, since we have less of it to spare these days. The arena we mentioned in the previous update for one. But hey, even Grimoire got released eventually, so just be patient and rest assured good things will come in due time:).
Once again thanks to everyone who.
You will need a hex editor like Hex Workshop.2. Create a character.3.